NICOLE VAFIADIS // SWE + GAME DEV

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About Me

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Third-year CS & Game Development student at Northeastern University. Build games in Unity/C#: solo narrative systems, collaborative level design and non-traditional implementations, including a full RPG state machine built in Google Slides (The Painter). Working knowledge of C#, C++, Python. Coursework covers algorithms and data structures: graph traversal, dynamic programming, network flow, NP-completeness.

Actively searching for a software engineering or game development co-op. Open to relocating, also fine with remote.

You can also view my resume here as a reference.


Q&A

Do you have experience in web development?

Yes, I made this site myself using neocities!

Where are you based?

Brooklyn, NY.

Are you open to remote work?

I'm open to remote work and relocation.

Are you authorized to work in the US?

I'm authorized to work in both the US and EU, no visa needed.

Why game development specifically?

I've loved games my whole life. As a kid I told myself I'd make one someday. I still care about CS broadly, but games are where that stuck.

Do you have experience outside Unity/game engines?

Yes, I have experience with Python, Java, and backend development.