Portfolio
Gotcha!
UNITY / C# — COLLABORATIVE
A gachapon-themed platformer combining grapple traversal with Plinko-style mechanics.
Role: Gameplay programmer, level designer
Contribution: Built character movement and camera systems, designed levels, and implemented the gacha pull mechanic with DOTween-based popup animations.
The Painter
GOOGLE SLIDES — COLLABORATIVE
Solo journaling RPG built entirely as a state machine in Google Slides.
Role: Developer
Contribution: Built game logic and state transitions using only Slides' native linking, creating an RPG structure without a game engine.
The Long Way Out
UNITY / C# — COLLABORATIVE
Bell Music App
PYTHON — COLLABORATIVE
Student voting application for my high school's daily bell audio selection.
Role: Backend Developer
Contribution: Integrated the Spotify API and Google Sheets API to log song requests, track votes, and automatically sort submissions by vote count.